gachapulls.com

gachapulls.com

Free gacha pity calculator for the games you actually play. Type your current pity and the pulls you have saved and get your real top-rarity odds, the pulls you still need for soft pity and hard pity, your 50/50 or spark guarantee, and what it all costs in your game’s currency or in real money. No guesswork, no rule of thumb: the exact rate table of every banner, pull by pull.

Stop praying to RNG. Pull with the numbers on your side.

Pity calculator for gacha games

40+

What you get from each calculator

1

Your exact odds

The chance that the pulls you have right now contain a top-rarity drop, computed pull by pull from the banner’s real rate table.

2

Pulls for 50 %, 90 % and 99 %

How many more pulls you need to be reasonably, very or almost certainly sure — so you know whether to pull now or keep saving.

3

Currency and real money

Every target converted into Primogems, Stellar Jade, Astrite or the game’s own currency, and into dollars using the best-value store pack.

Pity systems side by side

Not every gacha treats you the same. A few of the most played games, with the numbers that matter before you commit a single pull.

GameHard pitySoft pityRate-up
Genshin Impact907450/50
Honkai: Star Rail907450/50
Wuthering Waves806650/50
Zenless Zone Zero907550/50
Arknights9950Direct
Reverse: 1999706050/50
Blue Archive200150Direct
Fate/Grand Order330—spark at 330
Compare every game →

Gacha words, explained fast

Soft pity, hard pity, 50/50, spark… the vocabulary every calculator on this site relies on, in plain language.

Pity
The counter of pulls made since your last top-rarity drop. Most games use it to protect you: the higher it climbs, the closer you are to a guaranteed drop. It normally resets only when the top rarity appears, not when a banner ends.
Hard pity
The pull on which a top-rarity drop is forced. In Genshin Impact it is pull 90 on the character banner, in Wuthering Waves pull 80, in Arknights pull 99. Reaching it costs a fixed amount of currency, which is why it is the number players save toward.
Soft pity
A range of pulls before hard pity where the per-pull rate jumps sharply and keeps rising. Genshin goes from 0.6 % to about 7 % at pull 74; HSR does the same. Most top-rarity drops land inside this window, so the average is well below the hard cap.
Base rate
The chance of a top-rarity drop on a normal pull, before any pity kicks in: 0.6 % in Genshin and HSR, 0.8 % in Wuthering Waves, 2 % in Arknights, 3 % in Granblue Fantasy.
Open the full glossary →