
Girls' Frontline 2: Exilium Weapon Limited Pity Calculator: Odds, Pity Thresholds and Guarantee
- Hard pity
- 70
- Soft pity
- 50
- Base rate
- 0.7%
- Cost per pull
- 150 Collapse Pieces
- Rate-up guarantee
- 50/50 with carry-over
This Girls' Frontline 2: Exilium pity calculator turns your pity counter into a real percentage. The Weapon Limited banner guarantees a top-rarity drop by pull 70, with soft pity from pull 50 (the rate climbs from 0.7% to 5.6% on that pull and keeps rising). When a top-rarity drop lands it is the featured unit 50% of the time; lose that coin flip and the next top-rarity pull is locked to the rate-up. Starting from zero pity, 10 pulls give you a 6.8% chance and you need about 53 pulls for a coin-flip 50%. Set your current pity and the pulls you have saved to see your own number. GFL2: Exilium uses the HoYo formula with a lower cap: elite dolls are certain by pull 80 with soft pity from 58, and the standard banner adds a 260-pull selector.
= 1,500 Collapse Pieces
Next drop is guaranteed featured
Turn on if you lost your last 50/50
Will you have enough by the next banner?
Type what you have, what you earn per week and when the banner ends. The planner turns it into pulls and into your real chance that day.
0 weeks to go
0
Pulls you will have
0%
Chance of the featured drop
57
Pulls needed for 90%
How the Girls' Frontline 2: Exilium Weapon Limited pity system works
- Counter. Every pull without a top-rarity drop adds 1 to your pity. The counter resets to 0 the moment you get one — it does not reset when the banner rotates.
- Soft pity zone (pull 50 → 70). From pull 50 the per-pull rate jumps to about 5.6% and grows on each following pull. Most top-rarity drops in Girls' Frontline 2: Exilium land inside this window, which is why the average is far below the hard cap.
- Hard pity (70). If you reach pull 70 without a drop, that pull is forced to be top rarity. From zero that costs 10,500 Collapse Pieces.
- Featured guarantee. When a top-rarity drop lands it is the featured unit 50% of the time; lose that coin flip and the next top-rarity pull is locked to the rate-up. Worst case for the rate-up unit is therefore 140 pulls (21,000 Collapse Pieces).
How many pulls and Collapse Pieces you need in Girls' Frontline 2: Exilium
| Target | Pulls | Collapse Pieces |
|---|---|---|
| 10 pulls (one multi) | 10 | 1,500 |
| 50% chance of a top-rarity drop | 53 | 7,950 |
| 90% chance of a top-rarity drop | 57 | 8,550 |
| Hard pity (70) from zero | 70 | 10,500 |
| Featured unit — typical case | ≈68 | ≈10,200 |
| Featured unit — worst case | 140 | 21,000 |
Chance of a top-rarity drop by number of pulls in Girls' Frontline 2: Exilium
| Pulls from zero pity | Cumulative chance | Collapse Pieces |
|---|---|---|
| 10 | 6.8% | 1,500 |
| 20 | 13% | 3,000 |
| 30 | 19% | 4,500 |
| 40 | 24% | 6,000 |
| 50Soft pity | 33% | 7,500 |
| 60 | 99% | 9,000 |
| 70Hard pity | 100% | 10,500 |
Computed from the Weapon Limited banner's exact rate table: 0.7% base rate, soft pity from pull 50, hard pity at 70. Every row assumes you start at pity 0; type your real pity in the calculator to shift the curve.
How many pulls do you need in Girls' Frontline 2: Exilium? →Girls' Frontline 2 →How to get Collapse Pieces in Girls' Frontline 2: Exilium →
All Girls' Frontline 2: Exilium banners compared: pity, rates and guarantees
| Banner | Soft pity | Hard pity | Rate-up |
|---|---|---|---|
| Limited Procurement | 58 | 80 | 50/50 |
| Standard Procurement | 58 | 80 | Pool |
| Weapon Limited | 50 | 70 | 50/50 |







