
Arknights Pity Calculator: Soft Pity, Hard Pity and Your Real 5★ Odds
- Hard pity
- 99
- Soft pity
- 50
- Base rate
- 2.0%
- Cost per pull
- 600 Orundum
- Rate-up guarantee
- Direct (no 50/50)
This Arknights pity calculator turns your pity counter into a real percentage. The Headhunting banner guarantees a top-rarity drop by pull 99, with soft pity from pull 50 (the rate climbs from 2.0% to 4.0% on that pull and keeps rising). There is no coin flip on this banner: the guaranteed top-rarity drop is always the featured unit. Starting from zero pity, 10 pulls give you a 18% chance and you need about 35 pulls for a coin-flip 50%. Set your current pity and the pulls you have saved to see your own number. Arknights has one of the most transparent systems around: the 6★ rate is a flat 2% for the first 50 pulls, then rises 2 points per pull until it is guaranteed, and the counter resets only when a 6★ drops.
= 6,000 Orundum
Will you have enough by the next banner?
Type what you have, what you earn per week and when the banner ends. The planner turns it into pulls and into your real chance that day.
0 weeks to go
0
Pulls you will have
0%
Chance of the featured drop
59
Pulls needed for 90%
How the Arknights Headhunting pity system works
- Counter. Every pull without a top-rarity drop adds 1 to your pity. The counter resets to 0 the moment you get one — it does not reset when the banner rotates.
- Soft pity zone (pull 50 → 99). From pull 50 the per-pull rate jumps to about 4.0% and grows on each following pull. Most top-rarity drops in Arknights land inside this window, which is why the average is far below the hard cap.
- Hard pity (99). If you reach pull 99 without a drop, that pull is forced to be top rarity. From zero that costs 59,400 Orundum.
- Featured guarantee. The pity drop is always the featured unit, so 99 pulls (59,400 Orundum) is the true ceiling.
- Limited banners. On limited headhunting events, 300 pulls unlock an exchange for the limited operator, and the first 10-pull guarantees a 6★ on your first ever roll of that event.
How many pulls and Orundum you need in Arknights
| Target | Pulls | Orundum |
|---|---|---|
| 10 pulls (one multi) | 10 | 6,000 |
| 50% chance of a top-rarity drop | 35 | 21,000 |
| 90% chance of a top-rarity drop | 59 | 35,400 |
| Hard pity (99) from zero | 99 | 59,400 |
Chance of a top-rarity drop by number of pulls in Arknights
| Pulls from zero pity | Cumulative chance | Orundum |
|---|---|---|
| 10 | 18% | 6,000 |
| 20 | 33% | 12,000 |
| 30 | 45% | 18,000 |
| 40 | 55% | 24,000 |
| 50Soft pity | 64% | 30,000 |
| 60 | 93% | 36,000 |
| 70 | 100% | 42,000 |
| 80 | 100% | 48,000 |
| 90 | 100% | 54,000 |
| 99Hard pity | 100% | 59,400 |
Computed from the Headhunting banner's exact rate table: 2.0% base rate, soft pity from pull 50, hard pity at 99. Every row assumes you start at pity 0; type your real pity in the calculator to shift the curve.
How many pulls do you need in Arknights? →Arknights free pulls →How to get Orundum in Arknights →







