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Free pulls per month in every gacha game, compared

Each of the 40 games below has its own currency and pull price, so "generous" is hard to judge from raw numbers. This table converts the monthly free-to-play income of every game into pulls and sets it against the hard pity of its main banner: the last column is how many months of saving a guaranteed top-rarity costs. Click a game for the full breakdown by source.

Guides by game

Monthly free pulls, compared

Game≈ pulls / monthMonths to hard pity
Azur Laneestimate106–1891.6–2.9 / 300
Granblue Fantasyestimate68–1252–5 / 300
Raid: Shadow Legendsestimate45–833–5 / 220
Dragon Ball Z: Dokkan Battleestimate36–733–6 / 200
Wuthering Waves47–551.5–1.8 / 80
Blue Archiveestimate33–554–6 / 200
Snowbreak: Containment Zoneestimate30–511.6–2.7 / 80
NIKKE: Goddess of Victoryestimate26–514–8 / 200
Summoners War492 / 100
Honkai: Star Rail40–481.9–2.3 / 90
Umamusume: Pretty Derbyestimate22–484–9 / 200
Girls' Frontline 2: Exiliumestimate28–461.8–2.9 / 80
Genshin Impact37–452–3 / 90
Guardian Talesestimate24–427–13 / 300
Zenless Zone Zero29–402–3 / 90
Dragon Ball Legendsestimate18–405–11 / 200
Cookie Run: Kingdomestimate20–397–13 / 250
Reverse: 199927–362–2.6 / 70
Path to Nowhereestimate22–362–4 / 80
Honkai Impact 3rdestimate18–323–5 / 90
Epic Seven284 / 121
Sword of Convallaria283 / 80
Fire Emblem Heroes284 / 120
Limbus Companyestimate287 / 200
Heaven Burns Redestimate16–276–9 / 150
Arknights23–264 / 99
Jujutsu Kaisen: Phantom Paradeestimate14–2610–18 / 250
Punishing: Gray Ravenestimate243 / 60
Project SEKAI: Colorful Stageestimate229 / 200
Love and Deepspaceestimate18–223–4 / 70
Another Edenestimate205 / 100
Tower of Fantasy15–185 / 80
Pokémon Masters EX12–186–8 / 100
Fate/Grand Orderestimate10–1818–33 / 330
AFK Journey154 / 60
Brown Dust 2138 / 100
Solo Leveling: Arise127 / 80
Arknights: Endfieldestimate127 / 80
Infinity Nikkiestimate0— / 20
Persona 5: The Phantom X0— / 90

Recurring sources only (dailies, weeklies, endgame, events, codes). One-time rewards and paid passes excluded. Sorted by pulls per month.

How to read this table

  • Pulls per month is the monthly currency range divided by the price of one pull, rounded down. A range means the game's event income swings a lot from month to month.
  • Months to hard pity assumes you save every pull for the main banner and start from zero pity. A lower number means the guarantee is cheaper in time, not necessarily that the game gives more currency.
  • Games marked as estimates have no fixed official figures; their numbers are community estimates that the calculators treat as a planning range.
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