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Zenless Zone Zero

How to get Polychrome in Zenless Zone Zero: every free source, ranked

Polychrome are what you spend on pulls in Zenless Zone Zero: 160 per pull, so 90 pulls to hard pity means 90 × 160. Nobody farms that in a week. What a free player does instead is build a routine that quietly collects 4,650–6,450 Polychrome a month and saves it for the banner that matters.

This guide ranks every free source by how much it actually gives, then turns it into a daily, weekly and per-patch checklist. If you only want the monthly number and what it means for your pity, the companion page has it in one table.

Where the Polychrome come from, best source first

Ordered by monthly yield. The top two or three lines are what separates an account that pulls every banner from one that does not; everything below is a bonus.

  1. 1Endgame (Shiyu Defense, Hollow Zero, Deadly Assault): about 2,000–3,000 Polychrome a month, or 12–18 pullsprorated across a 42-day patch
  2. 2Daily Activity / Scratch Card: about 1,800 Polychrome a month, or 11 pulls
  3. 3Themed events: about 600–1,200 Polychrome a month, or 3–7 pulls2–4 events per patch, prorated
  4. 4Livestream codes & misc: about 250–450 Polychrome a month, or 1–2 pulls

The routine that collects all of it

Split by how often each source resets. Missing a day is not a disaster; missing a whole endgame reset is, because that Polychrome cannot be recovered.

Every day

The steady base of any F2P account in Zenless Zone Zero. Small amounts, but multiplied by thirty days they are usually the largest single line of the month.

  • Daily Activity / Scratch Card · 11

Every reset of the endgame modes

The highest-value hours in Zenless Zone Zero: rewards scale with how far you clear, so the last stars are the expensive ones. Check the reset calendar.

  • Endgame (Shiyu Defense, Hollow Zero, Deadly Assault) · 12–18

Every patch or event

The line with the widest swing. A good patch can double the monthly Polychrome; a quiet one gives almost nothing. Always finish the event shop before it closes.

  • Themed events · 3–7

Whenever they drop

Redeem codes and compensation mail arrive after livestreams, maintenance and anniversaries. They expire fast: redeem the day you see them.

  • Livestream codes & misc · 1–2

One-time rewards (new accounts)

Claimable once per account, so they are not in the monthly ranking. On a fresh Zenless Zone Zero account they can outweigh months of routine and are the reason new players pull so much in their first weeks.

  • Story missions & achievements

What costs F2P players the most

  • Spending Polychrome on the standard banner or on 10-pulls "to see what happens" instead of saving for a limited unit.
  • Letting an endgame reset in Zenless Zone Zero pass without clearing it: that Polychrome is gone for good.
  • Ignoring the event shop and redeem codes because they are small: together they are often a full multi every month.
  • Pulling before checking the numbers. Your real chance of the featured unit depends on your pity and your pulls; the calculator shows it before you spend.

If you decide to spend

Only worth mentioning because the value gap is huge: the cheapest recurring pass in Zenless Zone Zero pays several times more Polychrome per dollar than any bundle in the shop.

  • With the Inter-Knot Membership (~$4.99)+3,000 Polychrome / month ≈ +18 pulls

Now do the math

Knowing where the Polychrome come from is half of it. The companion page turns the monthly total into pulls, months to hard pity and your real chance of the featured unit, and the calculator takes your exact pity and savings.

Amounts for Zenless Zone Zero come from fixed rewards plus a conservative range for events. They are rounded and may shift with patches.

Free pulls in other gacha games

Compare monthly free pulls across all games