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Genshin Impact vs Wuthering Waves: which pity system is more generous?

Same question every player asks before starting a second gacha: is Wuthering Waves kinder than Genshin Impact, or the other way round? This page puts the main banner of each game side by side — the numbers that decide how many pulls a featured unit really costs — and reads the verdict from them. Everything comes from each banner's published rate table, not from opinion.

Main banner, side by side

Genshin ImpactCharacter EventWuthering WavesResonator (Limited)
Hard pity9080
Soft pity starts at7466
Base rate0.6%0.8%
Featured guarantee50/50 with carry-over50/50 with carry-over
Cost per pull160 Primogems160 Astrite
Cost of hard pity14,400 Primogems12,800 Astrite
Featured unit, worst case180 · 28,800 Primogems160 · 25,600 Astrite
Chance in 10 pulls (pity 0)5.8%7.7%
Pulls for a 50% chance7667

Verdict

  • Wuthering Waves guarantees the featured unit sooner: 160 pulls in the worst case.
  • Wuthering Waves has the lower hard pity, with a top-rarity drop forced by pull 80.
  • Wuthering Waves has the better base rate (0.8%), so lucky early drops are more common.
  • In both games the pity counter carries over to the next banner of the same type, so saving between banners is never wasted.

Other comparisons

Compare every game in one table →