Genshin Impact vs Infinity Nikki: which pity system is more generous?
Same question every player asks before starting a second gacha: is Infinity Nikki kinder than Genshin Impact, or the other way round? This page puts the main banner of each game side by side — the numbers that decide how many pulls a featured unit really costs — and reads the verdict from them. Everything comes from each banner's published rate table, not from opinion.
Main banner, side by side
Genshin ImpactCharacter Event | Infinity NikkiLimited Outfit | |
|---|---|---|
| Hard pity | 90 | 20 |
| Soft pity starts at | 74 | None |
| Base rate | 0.6% | 1.5% |
| Featured guarantee | 50/50 with carry-over | Direct (no 50/50) |
| Cost per pull | 160 Primogems | 120 Diamonds |
| Cost of hard pity | 14,400 Primogems | 2,400 Diamonds |
| Featured unit, worst case | 180 · 28,800 Primogems | 20 · 2,400 Diamonds |
| Chance in 10 pulls (pity 0) | 5.8% | 14% |
| Pulls for a 50% chance | 76 | 20 |
Verdict
- Infinity Nikki guarantees the featured unit sooner: 20 pulls in the worst case.
- Infinity Nikki has the lower hard pity, with a top-rarity drop forced by pull 20.
- Infinity Nikki has the better base rate (1.5%), so lucky early drops are more common.
- Infinity Nikki skips the coin flip entirely: its guaranteed drop is always the featured unit.
Other comparisons
- Genshin Impact vs Honkai: Star Rail
- Genshin Impact vs Wuthering Waves
- Genshin Impact vs Zenless Zone Zero

