
How many pulls do you need in Path to Nowhere?
Every pull on the Path to Nowhere Character Event banner costs 160 Arrest Warrants, so the question "how many pulls?" is really "how many Arrest Warrants?". The tables below answer both for every milestone that matters: a comfortable 50%, a safe 90%, the soft pity threshold at pull 50, the hard pity at 80 and the full featured guarantee at 160. All figures start from pity 0; the calculator lets you plug in your own counter.
Pulls and Arrest Warrants for each goal in Path to Nowhere
| Goal | Pulls | Arrest Warrants |
|---|---|---|
| One 10-pull | 10 | 1,600 |
| 50% chance of a top-rarity drop | 35 | 5,600 |
| 90% chance of a top-rarity drop | 55 | 8,800 |
| 99% chance of a top-rarity drop | 58 | 9,280 |
| Reach soft pity | 50 | 8,000 |
| Reach hard pity (guaranteed drop) | 80 | 12,800 |
| Featured unit — typical case | ≈50 | ≈8,000 |
| Featured unit — worst case | 160 | 25,600 |
Chance of a top-rarity drop by number of pulls in Path to Nowhere
| Pulls from zero pity | Cumulative chance | Arrest Warrants |
|---|---|---|
| 10 | 18% | 1,600 |
| 20 | 33% | 3,200 |
| 30 | 45% | 4,800 |
| 40 | 55% | 6,400 |
| 50Soft pity | 66% | 8,000 |
| 60 | 100% | 9,600 |
| 70 | 100% | 11,200 |
| 80Hard pity | 100% | 12,800 |
Computed from the Character Event banner's exact rate table: 2.0% base rate, soft pity from pull 50, hard pity at 80. Every row assumes you start at pity 0; type your real pity in the calculator to shift the curve.
Pulls needed on every Path to Nowhere banner
| Banner | To hard pity | Featured, worst case |
|---|---|---|
| Character Event | 80 · 12,800 Arrest Warrants | 160 · 25,600 Arrest Warrants |
| Standard | 80 · 12,800 Arrest Warrants | 80 · 12,800 Arrest Warrants |
Open the Path to Nowhere pity calculator with your own pity →