
Dislyte Pity Calculator: Soft Pity, Hard Pity and Your Real 5★ Odds
- Hard pity
- 120
- Soft pity
- 80
- Base rate
- 1.0%
- Cost per pull
- 1 Gold Records
- Rate-up guarantee
- 50/50 with carry-over
This Dislyte pity calculator turns your pity counter into a real percentage. The Character Event banner guarantees a top-rarity drop by pull 120, with soft pity from pull 80 (the rate climbs from 1.0% to 5.0% on that pull and keeps rising). When a top-rarity drop lands it is the featured unit 50% of the time; lose that coin flip and the next top-rarity pull is locked to the rate-up. Starting from zero pity, 10 pulls give you a 9.6% chance and you need about 69 pulls for a coin-flip 50%. Set your current pity and the pulls you have saved to see your own number.
= 10 Gold Records
Next drop is guaranteed featured
Turn on if you lost your last 50/50
Will you have enough by the next banner?
Type what you have, what you earn per week and when the banner ends. The planner turns it into pulls and into your real chance that day.
0 weeks to go
0
Pulls you will have
0%
Chance of the featured drop
87
Pulls needed for 90%
How the Dislyte Character Event pity system works
- Counter. Every pull without a top-rarity drop adds 1 to your pity. The counter resets to 0 the moment you get one — it does not reset when the banner rotates.
- Soft pity zone (pull 80 → 120). From pull 80 the per-pull rate jumps to about 5.0% and grows on each following pull. Most top-rarity drops in Dislyte land inside this window, which is why the average is far below the hard cap.
- Hard pity (120). If you reach pull 120 without a drop, that pull is forced to be top rarity. From zero that costs 120 Gold Records.
- Featured guarantee. When a top-rarity drop lands it is the featured unit 50% of the time; lose that coin flip and the next top-rarity pull is locked to the rate-up. Worst case for the rate-up unit is therefore 240 pulls (240 Gold Records).
How many pulls and Gold Records you need in Dislyte
| Target | Pulls | Gold Records |
|---|---|---|
| 10 pulls (one multi) | 10 | 10 |
| 50% chance of a top-rarity drop | 69 | 69 |
| 90% chance of a top-rarity drop | 87 | 87 |
| Hard pity (120) from zero | 120 | 120 |
| Featured unit — typical case | ≈86 | ≈86 |
| Featured unit — worst case | 240 | 240 |
Chance of a top-rarity drop by number of pulls in Dislyte
| Pulls from zero pity | Cumulative chance | Gold Records |
|---|---|---|
| 10 | 9.6% | 10 |
| 20 | 18% | 20 |
| 30 | 26% | 30 |
| 40 | 33% | 40 |
| 50 | 39% | 50 |
| 60 | 45% | 60 |
| 70 | 51% | 70 |
| 80Soft pity | 57% | 80 |
| 90 | 98% | 90 |
| 100 | 100% | 100 |
| 110 | 100% | 110 |
| 120Hard pity | 100% | 120 |
Computed from the Character Event banner's exact rate table: 1.0% base rate, soft pity from pull 80, hard pity at 120. Every row assumes you start at pity 0; type your real pity in the calculator to shift the curve.
How many pulls do you need in Dislyte? →Dislyte free pulls →How to get Gold Records in Dislyte →
All Dislyte banners compared: pity, rates and guarantees
| Banner | Soft pity | Hard pity | Rate-up |
|---|---|---|---|
| Character Event | 80 | 120 | 50/50 |
| Standard | 80 | 120 | Pool |







