Honkai Impact 3rd vs Honkai: Star Rail: which pity system is more generous?
Same question every player asks before starting a second gacha: is Honkai: Star Rail kinder than Honkai Impact 3rd, or the other way round? This page puts the main banner of each game side by side — the numbers that decide how many pulls a featured unit really costs — and reads the verdict from them. Everything comes from each banner's published rate table, not from opinion.
Main banner, side by side
Honkai Impact 3rdBattlesuit Supply | Honkai: Star RailCharacter Event | |
|---|---|---|
| Hard pity | 90 | 90 |
| Soft pity starts at | None | 74 |
| Base rate | 1.5% | 0.6% |
| Featured guarantee | Direct (no 50/50) | 50/50 with carry-over |
| Cost per pull | 280 Crystals | 160 Stellar Jade |
| Cost of hard pity | 25,200 Crystals | 14,400 Stellar Jade |
| Featured unit, worst case | 90 · 25,200 Crystals | 180 · 28,800 Stellar Jade |
| Chance in 10 pulls (pity 0) | 14% | 5.8% |
| Pulls for a 50% chance | 46 | 76 |
Verdict
- Honkai Impact 3rd guarantees the featured unit sooner: 90 pulls in the worst case.
- Honkai Impact 3rd has the better base rate (1.5%), so lucky early drops are more common.
- Honkai Impact 3rd skips the coin flip entirely: its guaranteed drop is always the featured unit.
Other comparisons
- Genshin Impact vs Honkai: Star Rail
- Honkai: Star Rail vs Zenless Zone Zero
- Honkai: Star Rail vs Wuthering Waves

