
How many pulls do you need in The Seven Deadly Sins: Origin?
Every pull on the The Seven Deadly Sins: Origin Character Event banner costs 300 Star Fragments, so the question "how many pulls?" is really "how many Star Fragments?". The tables below answer both for every milestone that matters: a comfortable 50%, a safe 90%, the soft pity threshold at pull 65, the hard pity at 80 and the full featured guarantee at 160. All figures start from pity 0; the calculator lets you plug in your own counter.
Pulls and Star Fragments for each goal in The Seven Deadly Sins: Origin
| Goal | Pulls | Star Fragments |
|---|---|---|
| One 10-pull | 10 | 3,000 |
| 50% chance of a top-rarity drop | 28 | 8,400 |
| 90% chance of a top-rarity drop | 68 | 20,400 |
| 99% chance of a top-rarity drop | 73 | 21,900 |
| Reach soft pity | 65 | 19,500 |
| Reach hard pity (guaranteed drop) | 80 | 24,000 |
| Featured unit — typical case | ≈49 | ≈14,700 |
| Featured unit — worst case | 160 | 48,000 |
Chance of a top-rarity drop by number of pulls in The Seven Deadly Sins: Origin
| Pulls from zero pity | Cumulative chance | Star Fragments |
|---|---|---|
| 10 | 22% | 3,000 |
| 20 | 40% | 6,000 |
| 30 | 53% | 9,000 |
| 40 | 64% | 12,000 |
| 50 | 72% | 15,000 |
| 60 | 78% | 18,000 |
| 65Soft pity | 82% | 19,500 |
| 70 | 96% | 21,000 |
| 80Hard pity | 100% | 24,000 |
Computed from the Character Event banner's exact rate table: 2.5% base rate, soft pity from pull 65, hard pity at 80. Every row assumes you start at pity 0; type your real pity in the calculator to shift the curve.
Pulls needed on every The Seven Deadly Sins: Origin banner
| Banner | To hard pity | Featured, worst case |
|---|---|---|
| Character Event | 80 · 24,000 Star Fragments | 160 · 48,000 Star Fragments |
| Standard | 80 · 24,000 Star Fragments | 80 · 24,000 Star Fragments |
Open the The Seven Deadly Sins: Origin pity calculator with your own pity →