Fate/Grand Order vs Granblue Fantasy: which pity system is more generous?
Same question every player asks before starting a second gacha: is Granblue Fantasy kinder than Fate/Grand Order, or the other way round? This page puts the main banner of each game side by side — the numbers that decide how many pulls a featured unit really costs — and reads the verdict from them. Everything comes from each banner's published rate table, not from opinion.
Main banner, side by side
Fate/Grand OrderLimited (single) | Granblue FantasyPremium Standard | |
|---|---|---|
| Hard pity | 330 | 300 |
| Soft pity starts at | None | None |
| Base rate | 1.0% | 3.0% |
| Featured guarantee | Spark at 330 | Spark at 300 |
| Cost per pull | 3 Saint Quartz | 300 Crystals |
| Cost of hard pity | 990 Saint Quartz | 90,000 Crystals |
| Featured unit, worst case | 330 · 990 Saint Quartz | 300 · 90,000 Crystals |
| Chance in 10 pulls (pity 0) | 9.6% | 26% |
| Pulls for a 50% chance | 69 | 23 |
Verdict
- Granblue Fantasy guarantees the featured unit sooner: 300 pulls in the worst case.
- Granblue Fantasy has the lower hard pity, with a top-rarity drop forced by pull 300.
- Granblue Fantasy has the better base rate (3.0%), so lucky early drops are more common.

